PRESS RELEASE: Closed testing begins for the giant monster MMO Gargantua
Contact: Jeff Dee
jdee@nemesisgames.net
For Immediate ReleaseAustin, TX, November 10th, 2009
Closed testing begins for the giant monster MMO GargantuaBeginning on Sunday, November 1st, Nemesis Games began limited testing for their upcoming giant monster game.
Jeff Dee, President of Nemesis Games, said: “Our initial test went quite well, helping us to identify places where we can make improvements while demonstrating that our overall direction and underlying technology are sound.”
Closed testing began for playtesters that had emailed Nemesis Games asking to be included in the first early tests. Further tests will be forthcoming to balance and tune new content that is being added to the game.
About Nemesis GamesNemesis Games LLC is a developer and publisher of interactive entertainment software for computers and the Internet. Based in beautiful Austin, Texas, as well as on the Internet at www.nemesisgames.net, Nemesis Games was created in 2009 by Jeff Dee, Brian Adams and Bruce Adams to bring their unique creative visions to life.
About GargantuaThe free to play giant monster MMO is being developed and published by Nemesis Games LLC. The game is being developed using If-Else Software’s proprietary Elderlands™
game engine. Additional details on Gargantua features, gameplay and release dates will be announced on www.gargantuagame.com
Gargantua, the Gargantua logo, and related properties are trademarks or registered trademarks in the United States and/or in other countries owned by Nemesis Games . ©2009 Nemesis Games LLC. All rights reserved.Labels: game, gargantua, kaiju, mmo
A Blog a Day: Episode 1
Hey folks.
I've been informed by people whose opinions I respect that I should be more communicative. This may prove difficult, what with all the time I spend listening to podcasts, watching last years' best TV shows on DvD, playing Fallout 3 and City of Heroes, occasionally appearing on the Atheist Experience or The Non-Prophets, and oh yeah, working on my semi-secret mini-MMO project.
So I figure the best way to break myself of this habit of not posting is to simply force myself to post something every day until it becomes a habit.
Don't worry, I'll do my best to actually include some interesting content in these things. For instance, this time around I'm going to reveal some cryptic details about the semi-secret project. Ready? Here we go:
1) I've teamed up with two other guys, both of whom I've worked with before. In fact, one of them was my boss at Aspyr.
2) We've been working on the project since February, and steady progress is being made.
3) We're using the same 2D game engine as these guys: http://www.elderlands.com
4) The game map depicts the real world, covering an area from India in the west to the Pacific Ocean in the east, and from pole to pole.
Let the speculation commence!
In retrospect, maybe I should only have revealed one of these tidbits at a time. That would've kept my posts going for four days instead of one. I guess this is just one of the lessons I shall have to learn.
I'll be back tomorrow with another installment of A Blog a Day. Thanks for reading!
-Jeff Dee
Labels: atheism, coh, elderlands, fallout 3, mmo